Showing posts with label inspiration. Show all posts
Showing posts with label inspiration. Show all posts

Monday, 2 November 2009

City of Game


(Original photo by TigersHungry, new characters revealed by Photoshop)

Last week I made my first visit to Gamecity, up in Nottingham, a festival of games, talking, and education, and good it was too. I had been invited to talk on a panel with Robin Hunicke (of the always-inspiring ThatGameCompany, creators of Flower & Flow) and Dr Barbara Lippe (visual goddess behind the fascinating, and completely unique Massively-Multiplayer Online game Papermint). Where we talked about some of our influences, (I talked about SchoolDaze a favourite game of mine from the Sinclair Spectrum) ways of working, highs and lows, and took questions from the audience.

Having met up with my old pal Jon Burgerman for lunch I was able to drag him onto the next panel with me as well, which led to lots of rude jokes on stage and a impromptu session of game-designer Chinese Whispers. A particularly strange experience, as we were doing this with Masaya Matsuura (creator of Parappa the Rapper and Vib Ribbon) Keita Takahashi (Katamari Damacy) and Adam "Atomic" (creator of my current gaming obsession Canabalt ).

Other highlights included too much curry, playing the games in the indiecade including the epic projector games, meeting up with some great folk, and being introduced to 1-up Megazine by its creator, truly one of the most beautiful videogame magazines I've seen.

And this:

Monday, 19 January 2009

Taken Hart

Tony Hart, one of my biggest influences as a child, and the person who got me into this whole drawing malarky has sadly died. I was lucky enough to met him a few months ago and was able to chat a little with him about art and inspiration. It was an emotional experience.

I've written a tribute to him on the Media Molecule blog, talking a little more about his influence on LittleBigPlanet and the little gang of us that made it.