Friday 18 December 2009

Trophy Monkey

I did a bit of designing in the third dimension recently, as I had the huge privilege to design this years re-skinning of the Vector Monkey trophy for Spike TV's annual VGA Awards (the Video Game Awards er.. Awards). Because we (as in Media Molecule, my LittleBigPlanet-making pals) won the award last year for Best Team, Spike TV thought it would fun if we designed this years trophy, so I got busy with the neon paint.


I wanted it to fully embody our Media Molecule way of reusing and re-appropriating found materials, so I came up with a design that changes the content of the statue without changing the physical shape. So, instead of the monkeys face being straight-on, he's looking upwards and crunching on the crown with his bitey maw. OH NOM NOM NOM he later commented.

Here's Jack Black waving one around (which apparently I'm told he broke later, the butterfingered rascal) and Jake Gyllenhaaaal staring at one, wondering what the hell he's looking at.



As it's now become a new tradition for the winner of the Best Team category to design next years trophy I can't wait to see what Rocksteady design. Especially after having my socks and spats blown off by their tremendous Batman: Arkham Asylum.

No comments: